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March 22, 2004
VR - whooo
I went to see/do Char davies "EphemÈre" today at ACMI - It was more affecting than I thought it would be (I thought it would be a bit hokey and mid-nineties'ish).
I was thinking about conversations, objects with discourse, open-ended meaning and layering. It (the VR) seemed to capture a lot of this, I wondered whether a graphic communication can be this, and can it still be useful being this? I wondered whether something like a VR might carry a brand, it certainly has a personality - I wondered about natural communication forms and their "open-to-intrepretation"-ness. Sounds like I was wandering around wondering a bit...
Posted by Neal Haslem at March 22, 2004 05:35 PM